

The series’ trademark isometric perspective, frantic combat with swarms of monsters, and fountains of loot are all present.

On the other hand, for any Diablo player - particularly any Diablo 3 player - Diablo Immortal will feel comfortingly familiar.

These are all huge sea changes for Diablo. It is co-developed with a Chinese company, NetEase, and, more than any Blizzard game before it, it has been made with an eye on Asian markets. It’s a massively multiplayer online game with a shared world, where you see other players running around. Several new contexts, actually: It’s designed primarily for mobile devices with touchscreen controls. In their way, both these ratings are right.ĭiablo Immortal is not just a new entry in Blizzard’s storied action role-playing game series, it frames Diablo in a new context. “Finally, a mobile game done right!” comments one user. On Apple’s App Store, however, Diablo Immortal has a rating of 4.5 out of 5 stars. “Disgustingly designed,” reads one typical comment. A month after it launched, Diablo Immortal has among the lowest Metacritic user review scores of all time: 0.4 on iOS and 0.3 on PC.
